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Showing posts from June, 2016

Present is Present

It's almost 21:00; Tomorrow at 14:00, I have Semister exam. As usual, I haven't studied anything, yet. But I am still confident that, I will. At this very moment, I am thinking, how did this happen? I mean, I had so much time. Alarm rang; It reminded me about one of my friend's birthday. I took my guitar, sung 'Happy birthday', recorded it; So that I can send him at exact 00:00. But, I have to calculate- when exactly to press 'send' button(?) I want mine to be the first wish. Ok, file size is about 3MB; Based on my Internet connection and uploading speed, it takes at least 4 minutes(3G but, yeah). So, I have to press send button at 23:56. "Ok Google, remind me to wish my friend at 11 56". "Ok, do you want to save this?"; "Yes." I heard my recording twice to make sure it's good enough to send. Heard it one more time to appreciate myself. And yet, I tried another attempt just to see whether I can do any better. Heard new ...

How to setup winBGIm library in CodeBlocks

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How to setup winBGIm / graphics library in Code Blocks Note: I have answered few FAQs in the Internet regarding this topic at the very end of this blog. Go through those if you have already tried main explanation. Things everybody skip: Those who think, TurboC is too old to use these days and wanna upgrade to other cool compilers like, Microsoft Visual Studio (best one so far) , Code::Blocks, Dev C++ or any other. It's a good thing to do. I have used MicroSoft Visual Studio, Code::Blocks and Dev C++ for few years now and I find Code::Blocks to be the better one next to Visual Studio. Dev C++ is good in some ways but Code::Blocks gets better and better with each updates. So, I recommend Code::Blocks over Dev C++. Alright, let's get to the point, I was trying few graphic coding the other day in TC(Yeah, I still use it sometimes; Because, it's kinda home for us, 90's kids) because I was bored to configure Code::Blocks to graphics. Until now. So...